This project
three phases
unity and pvz
But no project is perfect. In the end i list some "known issues", which are known bugs, as well as reworks for some systems.
In this phase, i will be giving two inexperienced programmers, who are unfamiliar with Unity, my project, and ask them to implement the designs from phase 2, using the interface made in phase 1.
I will give them no guidance, other than the documentation, and i will analyze their process to evaluate possible changes needed in the original architecture.